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ROMAN KUNTELEEV

LEVEL DESIGN

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Rahi - Lost & Puzzled

Responsibilities

  • Designing Puzzle Levels

  • Level Art & Lighting some of the scenes

  • Designing mechanics for the player & puzzles

  • Taking part in the Narrative design for the game.

  • Optimisation of the scenes for mobile

  • Playtesting, itirating on balancing puzzles from player feedback

  • Mobile puzzle game, where the player must push stones to create paths for them to complete levels.

Project Breakdown

Swedish Game Awards 2022

  • Nominee for Mobile Game of the Year

  • 6 weeks halfspeed

  • Dev-team size: 11

  • Engine: Unity

  • Platform: Mobile

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