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As an aspiring level designer, I am passionate about creating immersive, challenging and fun experiences that players can lose themselves in. With a love for gaming and a creative, problem-solving mindset, I always strive to bring something new and exciting to the table.

Hello,

When it came to choosing a path in life, I didn't know exactly what I wanted to do, but I knew I wanted to create games. So I initially pursued a career as a technical artist, which involved a little bit of everything. Through experience gained while studying programming, scripting, game design, 3D art, and animation, I discovered that what I enjoyed most was design. Coming up with ideas and solutions, taking these from nothing to fun interactive experiences through feedback and iteration was something that captivated me.

But I wanted to specialize further, so I turned back to my past and asked myself: which games did I enjoy the most? The games that sprang up to mind were Sims 2, Far Cry 2, and Portal 2. Thinking back, I realized that I spent the most time building and creating in those games. That's when I realized that my calling in life is level design, and that's how I ended up at The Game Assembly.

And what a thrilling course it has been so far. I have met many creative people with vast knowledge and experiences with whom I have been lucky enough to collaborate with and learn from. Now I'm looking to take the next step on this journey, create, learn and grow.

Thank you for your time!

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