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LOST HARMONY

Responsibilities

  • Blocking out & designing levels

  • Iterating on the design of colleagues

  • Combat Design of different encounters throughout the game.

  • Designing the musical accompaniment in the levels via triggers that adjust intensity of the music. 

  • Level Art & Iteration on several levels.

  • Downscoping the project in several areas due to several major issues in the development

Project Breakdown

  • 8 weeks halfspeed

  • Dev-team size: 16

  • Platform: PC

  • Engine: TGE (Engine developed by TGA)

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