DIABOTICAL ROGUE

Diabotical Rogue
Online first-person shooter that combines fast-paced combat and roguelike upgrades. Choose from 4 base suits each with their unique flair. Improvise. Adapt. Overcome your opponents and teammates alike.
Project breakdown
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Active Development time: 6 - 8 Months
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Release date: 4 June 2024
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Dev-team size: 45 - 60
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Engine: Glitch Engine
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Platform: PC
Check it out on Steam!
Responsibilities
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Designing Levels/Maps
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Scripting functions via console commands
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Level Art & minor Lighting work
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Working together with VFX & 3D Artists on implementation of the environment assets
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Optimisation of the levels
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Playtesting & feedback together with the team
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Researching various gamemodes
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Working together with the engine team to improve the Glitch Engine & tool development



CASSINI
HUB
VARIOUS LEVELS
MAIN LEVEL DESIGNER
MAIN LEVEL ARTIST
MAIN LEVEL DESIGNER*
MAIN LEVEL ARTIST*
VARIOUS RESPONSIBILITIES
* LEVEL TRANSFERRED TO A TEAMMEMBER AT THE LATER
STAGES FOR POLISH AND EVENTUAL ADJUSTMENTS